Quake 4 i thought was pretty good, good storyline - intense gameplay - Kept me going for a few days. Have completed it twice again since - a Co-op mod would "Roxor my Soxors".
I-Ninja pc game really great game and wating for new game called "LEGENDARY" this game is really looking cool and i hope this game will shake the entire gaming industry
world at war is out soon.. This site has alot of info about it: Call of Duty World At War should be a good game from the sounds of it.
It really depends on what genre(s) you like. My favorites are America's Army, since it's a free MMO shooter, Marvel Ultimate Alliance, any Sim City game, Call of Duty 4. There are a bunch of others too but those are at the top of my list right now.
old school game: Continuum/subspace Gameplay Continuum is divided into different "zones", or servers, to which the player can connect. A zone usually has a main "arena", in which a certain game is played. Many, such as SSCX Star Warzone and SSCX Extreme Games, are Capture the flag zones, in which one team (called a "frequency") must capture and hold all the flags, which resemble small spheres, in the zone for a predetermined amount of time to win. A variation of this (played in the most populated zone, SSCU Trench Wars) is "basing" (or "turf"), in which the flags are stationary. Other zones involve Powerball, which resembles soccer; a team must attempt to get one or more Powerballs, which appear in the default graphics set as small red balls, into an enemy goal. Some zones are free-for-all (or "melee") zones, such as SSCX Alpha West SVS. In this type of zone, the only objective is to kill enemy players. Zones are organized into arenas, with certain arenas designated as public arenas being the main areas of gameplay. However, sub-arenas exist in most zones. Many sub-arenas are used for hosting events where different maps and settings than those present in the main arena(s) are needed. There are frequently arenas for players to fight and practice without interference from other players. Many squads have their own private arenas as well. Ships The different servers that one can connect to with the Continuum client are called "zones". Within a zone, a player can usually choose between eight different ships: Warbird, Javelin, Spider, Leviathan, Terrier, Weasel, Lancaster, and Shark. Many zones restrict the available ships. A player can also choose to spectate the game. Weapons The basic weapons, bullets, bombs and mines, require energy to use. This energy is also used to power a craft's shields; if a player's energy reaches zero, he or she dies. In most zones, a player's energy constantly recharges. This forces a player to carefully evaluate his or her ability to attack based upon how much damage the player's ship can absorb. The maximum energy levels of ships and other settings, such as maximum ship thrust and speed, can be upgraded with "greens" or "bounty", which are small green boxes that can upgrade a ship that runs over them. Greens can also give the player special items such as "Thor's hammer" (a weapon that flies through walls and explodes if an enemy is nearby), "repel" (pushes nearby enemies, mines etc. away from the player), "rocket" (gives the player greater speed for a short time period) and others. Again, the available weapons vary greatly by zone. Competitive Play Many Continuum players are organized into squads. These squads allow players to cooperate and improve their skills, as well as to become more familiar with fellow players. In addition, many squads compete in competitive leagues hosted by various zones. These leagues are typically run like professional sport leagues, with a preseason, regular season, and playoffs for the highest-ranked squads. Dueling is another favorite pastime of many Continuum players, and many zones have separate arenas for such. http://www.subspacedownloads.com/index.php? I cant quit this game.