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Which 3D software is best?

Discussion in 'Graphics & Multimedia' started by TheRatRaceChallenge, Jun 6, 2015.

  1. #1
    Which 3D software as well as render engine do you think is the best for creating realistic Interior and exterior renders? I myself like Cinema4D together with VRAY.

    Best Regards,
    Richard
    TheRatRaceChallenge
     
    TheRatRaceChallenge, Jun 6, 2015 IP
  2. digitalight

    digitalight Active Member

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    #2
    I use 3ds Max with Vray for the past 8 years and I like it very much. I tried Maya, Mudbox and Cinema 4d, still i like 3ds max. :)
     
    digitalight, Jun 8, 2015 IP
  3. WANSEC

    WANSEC Greenhorn

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    #3
    I agree with digitalight, 3ds is the way to go, and you cant go wrong with Vray.
     
    WANSEC, Jun 9, 2015 IP
  4. juerald

    juerald Active Member

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    #4
    3ds is the best choise , i have almost a year using it :)
     
    juerald, Jun 9, 2015 IP
  5. tyron34

    tyron34 Active Member

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    #5
    I am using 3ds max + Vray . i think this is besst.
     
    tyron34, Jun 10, 2015 IP
  6. RussV

    RussV Member

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    #6
    For archviz, most artists use 3dsmax + vray, although corona is gaining popularity in recent months.
    They also offer a free version you can use for commercial projects.
     
    RussV, Jun 14, 2015 IP
  7. Umesh Nonia

    Umesh Nonia Active Member

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    #7
    3d Max and Maya
     
    Umesh Nonia, Jun 14, 2015 IP
  8. nikipink

    nikipink Well-Known Member

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    #8
    I am using 3ds max + Cinema4D.
    Honestly, I think they’re both good.
     
    nikipink, Jun 15, 2015 IP
  9. Jufcy8200

    Jufcy8200 Banned

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    #9
    For me "4D=Autodesk 3D > Autodesk Maya" :D

    Autodesk Maya
    Features:
    There are four distinct camps in the model-building universe: polygon, subdivision, NURBS and sculpting. Each modeling style comes with pros and cons. (NURBS, for example, uses Bezier curves to create meshes, which are ideal for simulating mechanical parts and smooth surfaces. Unfortunately, they are also harder to manipulate and have a reputation for not playing nice when building organic characters.) Maya supports all four methods, which really opens doors for expert modelers. You can select the methodology that best fits the needs of each creation on an individual basis.

    Autodesk 3D
    Features:
    This 3D modeling software is primarily based around polygon modeling. You can create a wide array of primitives, including cubes, cones, pyramids and teapots, to serve as bases for your models. 3ds Max supports subdivision surfaces as well, which makes your models look smoother. Like our other top-rated software options, 3ds Max comes with many different editing tools for manipulating your models. We especially like the Soft Selection tool, which allows you to grab vertex clouds and tug on them without creating unwanted geometry in your mesh – everything stays smooth.

    Cinema 4D
    Features:
    The first thing you need to know about CINEMA 4D is that it comes in four flavors: Prime, Broadcast, Visualize and Studio. If you are just starting out, we recommend Prime. It has a narrower feature set, (lacking soft body, cloth, hair and spline dynamics, among other things), but it is much easier to work with for that very reason. When you have achieved a basic competency, you can always upgrade.
     
    Jufcy8200, Jun 24, 2015 IP
  10. Kinmany

    Kinmany Peon

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    #10
    3D Max is your best bet OP
     
    Kinmany, Jun 28, 2015 IP
  11. rickruizdana

    rickruizdana Member

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    #11
    Anyone here have tried Blender? I know it can handle impressive things, just not sure if this for this kind of work.

    About 3D for Architecture, I have seen many people using Trimble (Formely Google) Sketch-up as a modeling tool and then V-Ray for rendering.
     
    rickruizdana, Jul 18, 2015 IP
  12. bishopx

    bishopx Well-Known Member

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    #12
    Blender is competent just like any other 3D software for 3D visualisations. It is really good nowadays.
     
    bishopx, Oct 27, 2015 IP
  13. rickruizdana

    rickruizdana Member

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    #13
    I agree! Any software has flaws and advantages over others. Even so, I believe that the user is the one who makes the difference. Still have to use Blender more, as I'm just learning to use it, but I`m sure I would be able to do the same as when using 3Dmax.
     
    rickruizdana, Oct 28, 2015 IP
  14. monim1

    monim1 Active Member

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    #14
    My first choice is 3ds. You may also take a look on these software too
    Blender
    3D Max
    AutoDesk 3d
     
    monim1, Dec 2, 2015 IP
  15. JordanWake

    JordanWake Peon

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    #15
    Hard to beat blender. Free, with the most tutorials on youtube out of any software package.
     
    JordanWake, Dec 2, 2015 IP
  16. Jiewux

    Jiewux Greenhorn

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    #16
    I have to agree with the most of opinions and say that 3Ds Max and Vray are the best. Even Without Vray you can achieve quite good results just using Mental Ray renderer with Max.
     
    Jiewux, May 6, 2016 IP
  17. Md. Mozammal Hoque

    Md. Mozammal Hoque Greenhorn

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    #17
    3ds Max and maya
     
    Md. Mozammal Hoque, May 11, 2016 IP