Hi everyone, I'm coding a C++ game and it's sending high scores with Winsock via the UDP protocol to our server. I need to extract the scores the players achieve and place them into a LAMP server/MySQL database, but never having done this before, was looking for the best way to do it. Should it make the issue easier, I can send the packets via TCP on port 80. The score are uploaded in an integer sting: userID.gameID.score each of the 3 segments is of variable sizes. What would be the easiest way to go about this? Thanks!