Theme Hospital

Discussion in 'Games' started by HuggyEssex, Oct 6, 2010.

  1. #1
    Hello DP members,

    The other day Scott Mills was talking on Radio 1 about old games and he brought up Theme Hospital, I remember when this game came out and it's great I downloaded it the other day and haha it's still has it's lure.

    Especially the fat head illness lol.

    Anyone else played this game?

    Glen
     
    HuggyEssex, Oct 6, 2010 IP
  2. Xtrapsp

    Xtrapsp Active Member

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    #2
    I used to love this game! I still have it somewhere :p top quality for fun-ness :p
     
    Xtrapsp, Oct 7, 2010 IP
  3. queenb

    queenb Well-Known Member

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    #3
    I used to play it too. Great game :). Only problem for me is that I lose concentration on these games (Sim games generally) and I only ever play them for a short time. I remember wanting Theme Hospital badly though, might get it again myself :p.
     
    queenb, Oct 9, 2010 IP
  4. BulletEater

    BulletEater Peon

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    #4
    Its old! But love this game!
     
    BulletEater, Oct 9, 2010 IP
  5. abi_believe

    abi_believe Peon

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    #5
    I'm going to download this now!
     
    abi_believe, Oct 12, 2010 IP
  6. faizal rt

    faizal rt Peon

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    #6
    i still play theme hospital on my pc with emulator PS 1..
    that's a nice game..
     
    faizal rt, Oct 26, 2010 IP
  7. chandan12

    chandan12 Peon

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    #7
    The game is set in a hospital, and requires the player to build an environment which will attract patients with comical complaints, illnesses, emergencies, and diseases. The game has a somewhat dark sense of humour, which is similar to that of Theme Park in many ways. The player has no direct control over the patients that wander the hospital, although gameplay largely centres on influencing their actions in one way or another. The player does, however, have the ability to pick up any staff member in the building and move them to a different area (to speed up their movement from place to place) and to expel any patients from the hospital (if they are being a nuisance, causing rowdiness or about to die and affect the hospital's statistics). The player may also force the patient into taking a chance of possible cure at the risk of killing the patient (this is useful, for example, if a patient is about to die but has already completed enough diagnostics requirements to identify the kind of disease the patient is suffering from) and rearrange the queue of each of the rooms in the hospital (useful for moving dying patients to the front of the queue so they can receive treatment first).Each level consists of an empty hospital to plan and design, with set goals in the fields of financial attainment, patients cured, percent of patients cured, and hospital value. Holding negative funds or allowing sufficient patients to die will bring about losing requirements. When the goals have been met the player has the option to move on to a new, more elaborate hospital with tougher winning conditions and more diseases present. The final level in the game,'Battenburg' consists of an enormous, yet somewhat awkward, hospital with all the diseases and rooms in the game present, all disasters frequent and very high winning requirements.
     
    chandan12, Oct 27, 2010 IP