I found source code to a javascript map editor that I need a few modifications to. source: www.tacticalrpgengine.com/ninja.zip Live Demo: www.tacticalrpgengine.com I need a Load Feature. I need a new Save Feature that saves data to mySQL database. I need a way to load tiles from directory to replace current tiles. I only need 3 things filled in that mapdata table. the rest I can do by myself I believe. tile = tilename, not with tilepath x = xcord of tile y = ycord of tile Heres my mySQL table for maps. CREATE TABLE `mapdata` ( `id` int(11) NOT NULL auto_increment, `game_id` int(12) NOT NULL default '0', `map_id` int(6) NOT NULL default '0', `tile` VARCHAR(100) NOT NULL default '0', `x` int(6) NOT NULL default '0', `y` int(6) NOT NULL default '0', `charid` int(6) NOT NULL default '0', `enemyid` int(6) NOT NULL default '0', `iswalkable` varchar(1) NOT NULL default 'n', PRIMARY KEY (`id`) ) ENGINE=MyISAM AUTO_INCREMENT=1 ; Please look at the source before you give me a quote to make sure you can do it. aim; ninja sim msn;