J2ME Anagram

Discussion in 'Programming' started by brogart28, Mar 15, 2007.

  1. #1
    I want to design a mobile application that when the application launches, it give the user a choice of 3 difficulty levels
    (easy, normal, hard). Also give them the option to quit. Then a choice is made, start a new game. The application should
    have 10 six letter words (easy), 10 eight letter words (normal) and 10 ten letter words (hard).
    the user can then Randomly choose one word of the appropriate length, and then randomly scramble the letters.
    The user then can see the scrambled word and is given a mechanism to insert a guess.
    I must also provide this mechanism to submit the guess, another to get a new word (of the same level) and a third to quit
    the game.
    When the user wants a new word, I must repeat the random selection/scramble from step 2.
    When the user submits a guess, it must be compared to the real word and then I must either tell the user they have won or
    that they are wrong. Users get three guesses.
    6After a user wins or loses (three wrong guesses), they then have the option to play again and re-choose their level.
    Also the option to quit.

    Help
     
    brogart28, Mar 15, 2007 IP