So, I am curious as to which is better for the web SVG polygons or paths. Right now I am using Illustrator CS6 to generate polygon points, but I am running into issues where I can only generate paths. Such as making a simple 45 degree perfect rhombus or diamond, it will spit out a transform matrix for the SVG code. As a result I change it to a compound path so now it spits out a SVG path. I wanted to use polygons, is there a way to change the Illustrator code so that it spits out polygon points for those situation or should I just bite the bullet and use paths. Would it be better to use paths since paths allow for curves? I am trying to use what is faster and from what I understand polygons are faster, so some feedback would be great on this matter.