How successful have you been with the iPhone?

Discussion in 'General Business' started by iPhoneTeacher, Jun 11, 2009.

  1. #1
    With all the hype being created, we at EDUmobile.ORG are interested in knowing the actual truth via conducting a survey here asking for direct feedback from iPhone developers. Please share the following -

    (a) Total time in months/years that you have been dabbling in the iPhone development space

    (b) Number of Apps you have officially released on the App store

    (c) Average revenues you have earned in total for each app and total revenues you have earned. No need to disclose your actual application / game name - just share the numbers.

    (d) Major hurdles you have faced with iPhone development (lack of resources, training, ebooks and information online).

    Thanks, and we hope the responses shed some light on the truth, for all developers, newbies and those still thinking of jumping on board.
     
    iPhoneTeacher, Jun 11, 2009 IP
  2. mentos

    mentos Prominent Member

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    #2
    (a) Total time in months/years that you have been dabbling in the iPhone development space.
    Around 6 month total.

    (b) Number of Apps you have officially released on the App store
    3 apps approved and listed at there.

    (c) Average revenues you have earned in total for each app and total revenues you have earned. No need to disclose your actual application / game name - just share the numbers.
    Total is around $700++ with the main contribution is from games.

    (d) Major hurdles you have faced with iPhone development (lack of resources, training, ebooks and information online).
    It take long time to develop a good apps.Plus its hard to create a buzz for your apps.
     
    mentos, Jun 11, 2009 IP
  3. Chris Master

    Chris Master Peon

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    #3
    I know The iPhone is an internet-connected multimedia smartphone designed by Apple Inc. Since its minimal hardware interface lacks a physical keyboard, the multi touch screen renders a virtual keyboard when necessary.
    I like it very much.
     
    Chris Master, Jun 11, 2009 IP