How many hours / days did you spend playing...

Discussion in 'Games' started by Misa_Misa, Dec 26, 2009.

  1. #1
    We'we all played Bubble Trouble, or some version of it, and we all know how addictive it sometimes is. :D

    So, the question is:
    How many hours / days did you spend playing Bubble Trouble

    The numbers should be approximate. ( multiply the approximate hours per day with the approximate days that you've done the routine in ) Lol, do some math.

    I've got addicted to it and I spent approximately 3 days ( 72 hours ) of my life, playing Bubble Trouble. :eek:

    How 'bout you?

    You don't have to do the math, lol :D
    Misa Misa
     
    Misa_Misa, Dec 26, 2009 IP
  2. prettybomb2008

    prettybomb2008 Peon

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    #2
    Right now when I am playing farmville I dont stay late when I finished plowing, farming and then planting some stuff in my farm then I usually log off and go search the web
     
    prettybomb2008, Dec 26, 2009 IP
  3. sagaralias

    sagaralias Peon

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    #3
    I spend around 2-3 hours only
    I have lots to study
     
    sagaralias, Dec 27, 2009 IP
  4. impackt

    impackt Peon

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    #4
    I play it any chance I get
     
    impackt, Dec 27, 2009 IP
  5. rajesh.ejob

    rajesh.ejob Well-Known Member

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    #5
    Just after reading this forum i begin playing it, i played for 10 min and i play more i think.... game is simply superb...:) thanks for sharing a good time killing game
     
    rajesh.ejob, Dec 27, 2009 IP
  6. nasrua

    nasrua Peon

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    #6
    approx 1 day a week for gaming
     
    nasrua, Dec 27, 2009 IP
  7. toycat

    toycat Well-Known Member

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    #7
    You should probably explain what bubble trouble is more deeply, remember sub-versions of it will have diffrent names... Which can just add to the confusion ;)

    Just some advice.
     
    toycat, Dec 27, 2009 IP
  8. wood0

    wood0 Peon

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    #8
    Never,but i want to play it
     
    wood0, Dec 28, 2009 IP
  9. Achiever

    Achiever Well-Known Member

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    #9
    in an single days i spent 0.5 hours for playing games.
     
    Achiever, Dec 28, 2009 IP
  10. toycat

    toycat Well-Known Member

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    #10
    So... No reply? :p
     
    toycat, Dec 28, 2009 IP
  11. mukeshgbg

    mukeshgbg Member

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    #11
    I usually spend some 2 hours in playing games and i mostly use to play PSII games:)
     
    mukeshgbg, Dec 28, 2009 IP
  12. jimbea

    jimbea Peon

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    #12
    A few hours maybe
     
    jimbea, Dec 28, 2009 IP
  13. karthimx

    karthimx Prominent Member

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    #13
    I used to play online games for around 4 hours a day. I'll be online for 16 hrs a day.
     
    karthimx, Dec 29, 2009 IP
  14. rootbinbash

    rootbinbash Peon

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    #14
    around 1-2 hours per day.
     
    rootbinbash, Dec 29, 2009 IP
  15. Misa_Misa

    Misa_Misa Well-Known Member

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    #15
    Well, here are your information:

    Bubble Trouble is a computer game for Macintosh computers developed by Ambrosia Software where a goldfish battles against different kinds of sea creatures. Like many of Ambrosia's arcade-style games, it is a revisitation of a classic video game concept, in this case its concept is taken from Pengo.
    [edit]Gameplay

    Bubbles appear all over the playing field and can be used to defeat enemies by launching them in their direction, crushing them. However, the bubbles are just as deadly to the player if they are launched in his or her direction. Only certain tougher enemies can launch bubbles. Certain bubbles contain useful items, pushing them together can rack up points. Bubbles that are blue, purple, yellow, or green will bounce off of surfaces once they have been launched, bouncing a number of times dependent on their color, for example blues bounce once, purples twice etc. Some bubbles also contain dynamite, which will detonate either by igniting or by being pushed towards a target. There are two kinds of dynamite, a red one and a purple one; the latter has a much larger blast radius. Occasionally, a bonus bubble will float up across the screen, which can bestow powers of invisibility, or temporarily capture all enemies in static bubbles. Bubbles containing the letters of the word "extra" also appear, which provide a score bonus to the player and the equivalent of the capture bubble when all five are collected.
    There are four kinds of enemies in the game.
    Blue Fish - They are slow, and easy to avoid. They cannot launch bubbles.
    Red Eeel - Moves faster than blue fishes, and can launch bubbles.
    Grey Shark - Has the capability to launch a special bubble to trap the player.
    Starfish -The most dangerous enemy in the game. They are extremely fast, and can launch bubbles in quick succession.
    The Starfish sometimes spontaneously appears on early levels if the player manages to push two of the gem-containing bubbles on those levels together.
    [edit]Bubble Trouble X

    A new version of the game titled Bubble Trouble X was programmed especially for Mac OS X, and includes a Level Editor. The editor cannot be used without a license for the OS X version, although owning a prior "Classic" license provides a discount on the cost of a new one.


    Is that enough?

    PS: This thread is about ALL of bubble trouble's versions / sub-versions. ( and the real '' Bubble Trouble '' of course. )
     
    Misa_Misa, Dec 29, 2009 IP
  16. fxlock

    fxlock Well-Known Member

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    #16
    few minutes a year:)
     
    fxlock, Dec 30, 2009 IP
  17. manuji

    manuji Peon

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    #17
    daily i play 2 hours....
     
    manuji, Dec 30, 2009 IP
  18. Super_Vendor

    Super_Vendor Active Member

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    #18
    I used to play a couple hours per day. If I get a new adventure game maybe more. But lately I havent played at all. I like to play online a lot. Just got Tekken 6 so I'm getting down on that now.
     
    Super_Vendor, Dec 30, 2009 IP
  19. Vovol

    Vovol Peon

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    #19
    I have never played it...But interested to play. It seems to be childish game..BubbleTrouble...From where can I get it?
     
    Vovol, Dec 31, 2009 IP
  20. jhony

    jhony Peon

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    #20
    3 hrs in a day
     
    jhony, Jan 1, 2010 IP