I was wondering if anyone in the community could help me use javascript to create a choose your own adventure for a project, I was hoping to make it pokemon themed. I have a little bit of it but I was hoping someone could help me add to it. I would myself but I am very new to this and I have no idea how to add more to the possible options and make the game last longer with deeper pathways so far this is what I have var Chimchar = prompt("You are leaving Twin Leaf Town and you cross a bush with a wild Chimchar, do you FIGHT or RUN ").toUpperCase(); switch (Chimchar) { case 'FIGHT': var turtwig = prompt("do you play turtwig, you have a piplup (YES or NO)?").toUpperCase(); var piplup = prompt("you play piplup, hit yes to continue").toUpperCase(); if (turtwig === 'NO' || piplup === 'YES') { prompt("Piplup uses swim and the chimchar faints, the water move is very effective against the fire type "); } else { prompt("Chimchar uses flamethrower and you faint, the fire type move is very effective against your grass type "); } break; case 'CATCH': var pokeball = prompt("DO you want to throw a pokeball (YES or NO)?").toUpperCase(); if (pokeball === 'YES' ) { prompt("You throw the pokeball, it rattles for a little bit and then it turns red, showing you that you have caught the pokemon "); } else { Prompt("The pokemon runs away "); } break; case 'RUN': var RUN = prompt("are you sure you want to run (YES or NO)?").toUpperCase(); if (RUN === 'YES' ) { prompt("You run away suffering no consequences and return to Twin leaf Town "); } if (RUN === 'NO' ){ prompt("You continue looking for other pokemon so that you can catch them all"); } break; default: prompt("I didn't understand your choice. Hit Run and try again, this time picking FIGHT, PAY, or RUN!"); } I would really appreciate any advice or additional code-thanks