Does this script actually load content

Discussion in 'Programming' started by cryoffalcon, Apr 29, 2012.

  1. #1
    Hello,
    Well I have script that claims that it loads the flash content while it is showing seconds or advertisement. So as I don't know about scripts I have no Idea if it actually do that or not as What I visually see is that it let flash content load once the seconds of disappears. So that's why I want an expert advice on it.
    And how the seconds of this script works Only if this script actually do what It claims, then I would like to know when does it send alert to load the content (as I would like to put the alert from the start) and how to show it for more or less seconds.

    Relevant Markup:
    Live Demo http://files.cryoffalcon.com/MyFootPrint/Ad Loader.html

    What is the live demo made up of:

      <div class="colorchooser">
        <!--more-->
        <div class="displaygame_part">
        <center>
        <div id="ads" class="ads">
        <h1>
        ADVERTISEMENT</h1>
        <center>
        <script type="text/javascript"><!--
        google_ad_client = "ca-pub-0726197409084548";
        /* bloghutsgame */
        google_ad_slot = "5324930917";
        google_ad_width = 336;
        google_ad_height = 280;
        //-->
        </script>
        <script type="text/javascript"
        src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
        </script></center>
        To skip it click <a href="javascript:ShowHide();">here</a>
        <script type="text/javascript">
        window.onload = function() {
        startCountDown(8, 1000);
        }
        
        function startCountDown(i, p, f) {
        // store parameters
        var pause = p;
        var fn = f;
        // make reference to div
        var countDownObj = document.getElementById("countDown");
        if (countDownObj == null) {
        return;
        }
        countDownObj.count = function(i) {
        // write out count
        countDownObj.innerHTML = i;
        if (i == 0) {
        // execute function
        fn();
        // stop
        return;
        }
        setTimeout(function() {
        // repeat
        countDownObj.count(i - 1);
        },
        pause
        );
        }
        // set it going
        countDownObj.count(i);
        }
        </script>
        <center>
        <img border="0" height="117" width="201" src="@---put the link of the image of fancy pants(its the loader)---@" />
        </center>
        <div id="countDown" style="display: inline;">
        </div>
        seconds for the game to load...
        </div>
        <div id="gamecontent" style="visibility:hidden; display:none">
        <div class="gofulldear">
        <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="100%" height="100%">   <param name="movie" value="http://games.balloontowerdefense.net/b/balloon_tower_defense_4_expansion.swf">
        <param name="quality" value="high">
        <param name="allowNetworking" value="internal">
        <embed src="http://games.balloontowerdefense.net/b/balloon_tower_defense_4_expansion.swf" width="100%" height="100%" align="center" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" allownetworking="internal"></embed> </object>
        </div>
        </div>
        <script type="text/javascript">
            function turn_vis_on(id) {
                if (document.getElementById) { // DOM3 = IE5, NS6
                    document.getElementById(id).style.display = 'inline';
                    obj = document.getElementById(id);
                    obj.style.visibility = "visible";
                    }
            }
            function turn_vis_off(id){
                if (document.getElementById) { // DOM3 = IE5, NS6
                    document.getElementById(id).style.display = 'none';
                    obj = document.getElementById(id);
                    obj.style.visibility = "hidden";
                }
            }
            function ShowHide()
            {
                turn_vis_off("ads");
                turn_vis_on("gamecontent");
                // alert('4sec!');
            }
            document.getElementById("ads").style.zIndex = 100;
            timeoutID = setTimeout(ShowHide, 15000);
        
            </script>
        </center></div>
        </div>
    Code (markup):
    Note: It is game so there can be sound or music in it./ For any more information requirement please let me know I will edit it, so to make it as relevant as possible^^.
     
    cryoffalcon, Apr 29, 2012 IP