Hey I'm not positive if this is the right forum, but I think this is where this should go. Anyways I've been working with c++ for a little while now and I've really wanted to start working with graphics, like openGL, or even just graphics from scratch. I was wondering if anybody here could send me some links to tutorials where I could start learning about this stuff. Thanks in advance
This is the best ever resource for learning opengl programming http://www.opengl.org/code/ And here are some more lessions (links are on left side under heading 'OpenGL Tutorials') http://nehe.gamedev.net/ regards
Forget opengl. For Windows 3D use DirectX, or SDL (libsdl.org ) for 2D. If you are going to code some kind of engine, stop right there and use Irrlicht (http://irrlicht.sourceforge.net/).
I agree with gustavorg, and Vooler. My first choice would be DX on Windows or SDL, but I'll tell you if you want to learn good basics-up GFX coding OpenGL is probably more appropriate and fun (DX next).
Dump opengl , Use DX like everyone says ... Also if you got money ... here are a few online courses which will help http://www.gameinstitute.com/courses.php ( Quality courses but they are not free )