Hello, Is it possible to assign different names of variables each time a function is triggered? Since I've got a timer that triggers a functions, the function itself just adds a new object called "antwoorden" to the stage. Now, how can I let it add the new object with different kind of names, each time the function is called? For example, timer triggers for the first time: Adds "antwoordenOne" to the stage, timer triggers again: Adds "antwoordenTwo" to the stage. Again: "antwoordenThree", etc. That way I can give each object (of the same class) different kind of parameters. The code: timer = new Timer(4000, 6); // Timer gets triggered every 4 secs (6 times.) timer.start(); timer.addEventListener(TimerEvent.TIMER, onTime); private function onTime(event:TimerEvent):void { tekenAntwoord(); } private function tekenAntwoord():void { antwoorden = new Antwoorden(); antwoorden.x = Math.random()*(stageWidth - antwoorden.width); addChild(antwoorden); } Code (markup): Anyone can help me out with this one? Greets.