5 Way to Improve the Effectiveness of Viral Marketing

Discussion in 'AdSense' started by nguahoangboco, Jun 11, 2007.

  1. #1
    1. Trigger Emotions
    Be it a controversial opinion, idea or a breakthrough, your viral campaign must trigger the emotions of the viewer. The emotion could be positive, negative. Whatever the emotion may be the trigger must be strong enough for the viewer to act upon.

    2. Sharing is caring
    The whole reason why a campaign is viral, is because the news is spread by users. Your campaign is so great that they immediately want to share it with friends and pass the message on. Therefore the facilities must be there for them to easily share with friends. Wiliam recommends the following sharing capabilities with viral marketing:
    - Tell a friend features, allows you to easily forward the viral campaign to friend’s emails
    - The ability to easily download your viral marketing campaign
    - The ability for others to embed your video, audio or image
    - Broadcast you campaign to Web 2.0 websites like digg and YouTube
    - Allow people the ability to easily bookmark and store your viral campaign, have facilities such a del.icio.us, furl and RSS web feeds available.

    3. Connecting all the way
    An effective viral marketing campaign allow excited users to connect with the event. Make sure users who want to participate and voice their opinions get the opportunity their deserve, the ability to comment. You have already captured their attention why not make the most of it and allow them to participate further.

    It has always been a matter of opinion to moderate comments all not. It’s important to keep and objective view, don’t be afraid to allow both positive and negative comments.

    4. Access, Access and Access
    The easy it is to gain access to your viral marketing campaign the more effective the results will become. Never require users to register, signup or do anything before they can view your campaign. The attention span of your audience is already short, you don’t want to waste the opportunity of getting you message through by losing people through churn.

    5. Advertisements is boring
    No-one is interested in watching ads, the best viral campaigns have a story and idea behind it. Nobody wants to read, watch or listen to someone brag about their product. Some of the best campaigns are a story and the product can be easily substituted with any product.
    So there you have it, the top 5 ways of improving the effectiveness of you viral campaign. Make sure if you ever want to spend lots of money on marketing ventures you consider the possibilities of a much wiser viral marketing campaign.
    If you would like more information on viral marketing, Wiliam has extensive experience in designing, creating and producing successful viral marketing campaigns.
     
    nguahoangboco, Jun 11, 2007 IP
    Game Producer likes this.
  2. zexy

    zexy Guest

    Messages:
    7,223
    Likes Received:
    348
    Best Answers:
    0
    Trophy Points:
    0
    #2
    Nice, thanks for sharing!
     
    zexy, Jun 11, 2007 IP
  3. yangyang

    yangyang Banned

    Messages:
    757
    Likes Received:
    26
    Best Answers:
    0
    Trophy Points:
    0
    #3
    You write this?
     
    yangyang, Jun 11, 2007 IP
  4. trichnosis

    trichnosis Prominent Member

    Messages:
    13,785
    Likes Received:
    333
    Best Answers:
    0
    Trophy Points:
    300
    #4
    wow, it looks nice . are they your experience ?
     
    trichnosis, Jun 11, 2007 IP
  5. sarahk

    sarahk iTamer Staff

    Messages:
    28,839
    Likes Received:
    4,542
    Best Answers:
    123
    Trophy Points:
    665
    #5
    sarahk, Jun 11, 2007 IP
  6. CountryBoy

    CountryBoy Prominent Member

    Messages:
    8,970
    Likes Received:
    754
    Best Answers:
    0
    Trophy Points:
    360
    #6
    CountryBoy, Jun 11, 2007 IP
  7. Game Producer

    Game Producer Well-Known Member

    Messages:
    1,996
    Likes Received:
    158
    Best Answers:
    0
    Trophy Points:
    160
    #7
    Game Producer, Jun 11, 2007 IP